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Where's My Water? Wiki

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Power Ups are a feature in the Where's My Water? 2 that help the player complete and tri-duck levels. Power Ups are obtained when Players unlock gates, or via In-App Purchases. Most of them apply to ducks.

List of Power Ups

WMW2 Power Up Hint.png

Hint

While not always considered a Power Up, hints are obtained in the same way but are activated slightly differently. One hint shows enough steps to complete a level, but not tri-duck it.

WMW2 Power Up Vacuum.png

Vacuum

The Vacuum makes ducks suck their fluids toward them. If obstacles are in the way, such as rock, the Vacuum will have no effect. Vacuums will not draw harmful fluids to the ducks. This power up is unlocked at Level 5: Divide and Conquer.

WMW2 Power Up Dropper.png

Dropper

The Dropper fills all ducks up with four drops of there respective fluid, and leaving the last on for the player to get. In levels with Swampy Duckling 8 Ducklings will already be filled leaving only two left. This power up is unlocked at Level 11: Hot Off the Presses.

WMW2 Power Up Absorber.png

Absorber

The Absorber power up makes ducks collect any fluid, regardless of whether it is the usual one it takes. The Absorber is the most rare power up. This power up is unlocked at Level 15: Two Worlds Collide.

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Perhaps should consider splitting this into a Disambig between WMW2 and WMM

Hints were a feature in Where's My Mickey? and Where's My Mickey? XL which helped the player complete levels. Once a hint had been used for a specific level, no new hints would be used when accessing the hints for the same level. The player started out with 2 hints given for free and more hints could be obtained via In-App Purchases in sets of either 5 or 20.

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Under Maintenance
Power Ups are a feature in the Where's My Water? Featuring XYY and Where's My XiYangYang? that help the player complete and tri-bell levels. Power Ups can be bought for 100 coins each. Most of them apply to bells and lanterns.

List of Power Ups

Hint

Vacuum Bell/Vacuum Device

This power up is unlocked at Level 1-2: The Right Direction.

Dropper Bell/Fuel Device

This power up is unlocked at Level 1-8: Jump Up Get Down.

Absorber Bell/Converter Device

This power up is unlocked at Level 2-1: Keep Afloat.

Trivia

The name and icon of the power-ups are different in both stories.

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